If future humans (or post-humans) ever live in completely virtual worlds, what would their lives look like? The VR project False Mirror attempts to answer this by simply beginning to construct those worlds. False Mirror is a new and ongoing research project expanding floor after floor to create an infinite virtual city.

The result is a unique experience that uses speculative design to imagine possible futures. False Mirror is a vibrant and boundless virtual city that’s continually growing and reshaping itself. This is no faithful representation of an existing place, but it’s also not completely disconnected from our reality. It’s an extension of our own world, in which the virtual sometimes turns out to be material after all.

— The city is built to be used as a foundation for the practice-led research to imagine possible future lives through virtuality. —

VR Installation / Performance / Lecture / Workshop

As this virtual space grows over time, False Mirror becomes available to public audience through various forms such as Installation, Performance or lecture conducted by the artists involved in the project. In addition, running workshops on basis of False Mirror helps to engage thinkers, designers and artists to contribute as a collective imagination.

  • IDFA Doclab – VR Installation and Lecture – [ Nov 2018 ] Amsterdam

  • Amsterdam’s University of Applied Sciences – Workshop – [ Dec 2018 ] Amsterdam

  • Ambulante Festival – VR Installation – [ Mar 2019 ] Mexico

  • A Maze Festival – VR Exhibition and Lecture – [ Apr 2019 ] Berlin

  • The Hmm – Presentation – [ Apr 2019 ] Amsterdam

  • Sensorium Festival – VR Lecture – [ Jun 2019 ] Bratislava

  • Mutek Montreal Festival – VR Lecture and Panel Discussion (Curated by HOLO/CreativeApplications) [ Aug 2019 ] Montreal

  • Unpackaging 3Package Deal – VR Lecture (@VondelCS) [ Aug 2019 ] Amsterdam

  • GetxoPhoto Festival – VR Lecture and Exhibition [ Sep 2019 ] Bilbao

  • Sacred Hill developing at The New Institute – [ Jul-Sep 2019 ] Rotterdam

  • Sacred Hill – Peremieres at Nederlands Film Festival [ Sep 2019 ] Utrecht

  •  – –

  • More Events will be announced soon


Development of the Virtual City started in January 2018 using Unreal Engine. Since then I started to record report videos every month or so to share the progress of city’s growth. (i.e. new spaces, tools and devices, body features and etc)